public interface IUnitInitEvent extends IBaseUnitEvent
IUnitDoneEvent
appears with the same unit tag.IUnitDoneEvent
F_CONTROL_PLAYER_ID, F_UNIT_TAG_INDEX, F_UNIT_TAG_RECYCLE, F_UNIT_TYPE_NAME, F_UPKEEP_PLAYER_ID, F_X, F_Y
getControlPlayerId, getUnitTagIndex, getUnitTagRecycle, getUnitTypeName, getUpkeepPlayerId, getX, getXCoord, getY, getYCoord
getId, getLoop, getName, getParameters, getPlayerId, getRawParameters, getRicon, getUserId
get, get, getStruct
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