public class GameChangeAdapter extends java.lang.Object implements IGameChangeListener
IGameChangeListener
so you only have to override the methods you're interested in.IGameChangeEvent
Constructor and Description |
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GameChangeAdapter() |
Modifier and Type | Method and Description |
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void |
gameChanged(IGameChangeEvent event)
This method is called when game (status) changes, no matter what the status transition is.
|
void |
gameEnded(IGameChangeEvent event)
Called when a game ends.
|
void |
gameStarted(IGameChangeEvent event)
Called when a game starts.
|
public void gameChanged(IGameChangeEvent event)
IGameChangeListener
gameChanged
in interface IGameChangeListener
event
- details of the game (status) changepublic void gameStarted(IGameChangeEvent event)
IGameChangeListener
This method is called only if the game status changes from IGameStatus.ENDED
to IGameStatus.STARTED
.
A IGameChangeListener.gameChanged(IGameChangeEvent)
call will precede this call.
gameStarted
in interface IGameChangeListener
event
- event describing the game (status) changeIGameChangeListener.gameChanged(IGameChangeEvent)
public void gameEnded(IGameChangeEvent event)
IGameChangeListener
This method is called only if the game status changes from IGameStatus.STARTED
to IGameStatus.ENDED
.
A IGameChangeListener.gameChanged(IGameChangeEvent)
call will precede this call.
gameEnded
in interface IGameChangeListener
event
- event describing the game (status) changeIGameChangeListener.gameChanged(IGameChangeEvent)
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