public interface IReplay
Recommended to process replays via IRepProcessor
s which contains many utilities and gives a higher level view of the data stored in replays.
IRepParserEngine
,
IRepProcessor
,
IBalanceData
Modifier and Type | Method and Description |
---|---|
IAttributesEvents |
getAttributesEvents()
Returns the attributes events.
|
IBalanceData |
getBalanceData()
Returns the balance data that applies to and to be used for this replay.
|
IDetails |
getDetails()
Returns the replay details.
|
IGameEvents |
getGameEvents()
Returns game events of the replay.
|
IHeader |
getHeader()
Returns the replay header.
|
IInitData |
getInitData()
Returns the init data.
|
IMessageEvents |
getMessageEvents()
Returns the message events of the replay.
|
ITrackerEvents |
getTrackerEvents()
Returns the tracker events of the replay.
|
IHeader getHeader()
IDetails getDetails()
IInitData getInitData()
IAttributesEvents getAttributesEvents()
IMessageEvents getMessageEvents()
IGameEvents getGameEvents()
ITrackerEvents getTrackerEvents()
IBalanceData getBalanceData()
This API documentation is public and is intended for / allowed to be used by anyone.
Scelight home page: https://sites.google.com/site/scelight/
Scelight is a trademark of András Belicza. Copyright © András Belicza, 2013-2015. All rights reserved.